Mapping is extremely boring now. Every map feels the same.
Yes, towers were a flawed system, but they incentivized you to explore the atlas, clear unique maps along the way and would lead to massive dopamine spikes when you set up giga juice. And having access to more tablets gave you far greater control over your content.
Now every maps is tiny, low density with the same (bad) amount of loot, capped of by an annoying boss fight and the atlas is basically pointless except for moving to cleansed areas. It's so much worse. This is a straight up downgrade. Dernier bump le 1 oct. 2025 à 10:27:29
|
![]() |
100% agree. I noticed everyone wants to fight with RNG - RNG towers bad, RNG crafting bad. But this type of game needs RNG, alternative is just boring, mindless following the script
|
![]() |