Abyss mobs with two spears during campaign overtuned.
Am I the only one that thinks that these are way overtuned during the campaign?
Like they honestly take like 3-5 minutes to kill with certain buffs on them. Shadewalker for example, or if you're lucky a azmeri spirit of the stag goes in them with shadewalker. They also body block non stop, and are 10x faster than players at lower levels without that much movement speed on boots. Dernier bump le 1 oct. 2025 à 09:03:41
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Agreed, I had a very tough time against them in campaign. Too much damage, too much defense, and too many AoE effects.
Closed Beta/Alpha Tester back after a 10-year hiatus.
First in the credits! |
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My issue with the Mini Jumanjis is only when more than one is next to each other, they all have regenerate life, and their abyss effects are interacting with each other. They can become legit unkillable. It's been a while since I saw that happen though. Otherwise they're not that egregious anymore.
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They are overtuned but thanks to them there is at least some challenge in campaign.
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They are challenging for sure, if your build is bad you might think they need a nerf! but they don't. If you encounter more then one, try to separate them.
Tech guy
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