Unarmed Monk's Tempest Bell Is Poorly Optimized For Large Targets
As the title of this post has summarized, the current version of the Unarmed Tempest Bell skill is not optimized for large monster targets.
As of the current patch (version 0.3.0c) the Monk class will not use the Unarmed Tempest Bell skill on large monsters without the Monk walking over to said-monster and standing practically right next to said-monster. This results in said-Monk walking into life-threatening situations, such as the following scenarios: - Becoming surrounded by other monsters. - Getting body-pushed by large monsters into locations that will get the Monk surrounded. - Ending up standing in Damage-Over-Time effects while attempting to use Tempest Bell. Etc. Etc. Etc. In order to solve this stated issue, I would recommend that the Unarmed Tempest Bell Monk be re-analyzed for the upcoming 0.3.1 patch. Please consider increasing the range that the Unarmed Monk's Tempest Bell can be used at when targeting monsters, especially large monsters. Dernier bump le 29 sept. 2025 à 23:11:04
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