[QoL] "Stampede" Should Not Change Direction Automaticlly Like "Shield Charge"

generally speaking, players use "Shield Charge" to run across map, automaticlly change direction when facing obstacle is very good.

while players use "Stampede" to kill monsters in general, so automaticlly change direction is not good at all

I suggest GGG to make "Stampede" always facing the same direction of casting, so players can use it kill monster reliablly.

Dernier bump le 1 oct. 2025 à 13:05:20
please fix this
you know what, if a monster stand in front of a wall, then player cast "Stampede" to this monster, "Stampede" may turn 180 degree to contrary way.

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