Frozen Mandible (Nettle Ant...) Spectres Getting "Stuck"

Since the recent changes to Frozen Mandible spectres, I've noticed that when you have 4+ of them they often get "stuck" on top of each other at the start of almost every map. Usually it's 2 or 3 of them that appear to get trapped inside each other's hitbox.

They won't aggro mobs, though they do still attack mobs that get close enough. If I can move around the map they seem to eventually unstick, though not just from outranging them. Usually takes. A few packs. For pinnacle bosses it's hugely problematic because they often won't unstick no matter what.

I've noticed that teleporting to and from town/hideout often fixes them.
Dernier bump le 9 nov. 2025 à 16:12:23
same here...
Same for me
This becomes so annoying when you have 8 ants.. You invest getting stronger but instead you get 2-3 stuck sometimes even 5 ants. And weapon switching up to 5 times to get them unstuck.. I can't even use 2nd weapon for curses because of this. Can we get some love for minion bugfixes? Last league storm mages not hitting target when at max range isn't fixed yet too.. GGG? please.
+1 my cousin HATES this bug so much it is pissing me off through him, they also seem to just not attack mobs they get close to TRIPLE G PLEAAASE
Thanks for your report, I'll pass this on.
Hello, the description is perfect... I can no longer play my character in maps like the simulacrum or unique bosses... returning to town freezes the Frozen Ms again... they stack on top of each other... as a result, I no longer pick up items and no longer go to town.

For me, what unlocks the Frozen Ms is when they die and come back to life. In short, it's unplayable, and in terms of pets on T16s, there are no alternative pets... I'm abandoning the game until an update. Good luck, GGG.
I have 9 and 4-5 of them are getting stuck when they respawn after dying. Weapon swaps to re summon all specters also get them stuck. commanding them to move doesn't work. Some times even running arround just teleports them to another location all at once and they get stuck there too.
https://imgur.com/a/e78swkC
Dernière édition par Jabbathehunter#5233, le 19 oct. 2025 à 06:43:09
if u unsummon them then re summon at 1.5 sec intervals every time u zone it will fix them and space out the frozen circles. is a major pain and only starts after 4. i do wish summoners got more love its very CLEAR GGG loves archers or has set up a system to foster trading since as a summoner iv gotten tones of exceptional 3 socket bows but none sceptres and have multiple of each talisman accept relakesh which i got none and every unique boot in the game accept 1 u guess which. seems rediculas as SSF to have to multi classes jst to get gear fer 1.
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thee_Gaud#7215 a écrit :
if u unsummon them then re summon at 1.5 sec intervals every time u zone it will fix them and space out the frozen circles. is a major pain and only starts after 4. i do wish summoners got more love its very CLEAR GGG loves archers or has set up a system to foster trading since as a summoner iv gotten tones of exceptional 3 socket bows but none sceptres and have multiple of each talisman accept relakesh which i got none and every unique boot in the game accept 1 u guess which. seems rediculas as SSF to have to multi classes jst to get gear fer 1.


If you are talking about Bones of Ullr, you can farm "Lattice Sandles" in lower area level zones and chance them, that's how I got mine after a dozen or so chance orbs. I farmed act 2 "Mawdun Quarry" with as little rarity as possible on gear to get normal base. Lattice Sandles are low tier boots so they rarily drop in high tier maps ans so they don't get converted to uniques.

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