Infernal Legion Radius is Busted

Putting Infernal Legion support on a number of Spectres that have larger models results in infernal legion not being in range even when the Spectre is in melee range. For example, using Spectres like Iron Enforcer, Crested Behemoth, Quadrilla, Fettered Monstrosity, and many more when coupled with Enormity support (and some even without Enormity) will stop when in melee range of an enemy to hit it but infernal legion is still out of range due to the model size. This is fundamentally illogical and inconsistent; If a minion with infernal legion is in melee range then it must be in range for infernal legion as well (ignoring some edge cases with spears and increased range from that).

This seems (programmatically speaking) like Infernal Legion is calculated as a radius from the minion origin position and has no scaling value based on model size. I'm not suggesting to calculate the range based on the model mesh convex hull as it would be too computationally expensive, but at least ensure that Infernal Legion scales as a function of the extents of the model (including when the model gets larger due to Enormity). An easy fix could be to make the range equal to the melee range + value.

The reason this is an issue is that the best way to maximise damage with Infernal Legion is to use Spectres/minions with large HP, which invariably happen to be larger models, and subsequently (for reasons above) makes them frustrating and clunky to use. The only ways to overcome this are:

- Spam minion move command to get your minions to move past the enemies, getting close enough to trigger Infernal Legion (this is bad since all your other minions will move too, so you lose any of their function during maneuvering).
- Only pick Spectres which lessen the issue with a gap closer, such as Plague Harvesters, or Stoneclad Gorilla. I assume this works since the gap closing ability targets the origin of the enemy, not the maximum range at which the minion would be in melee range. This is only a bandaid solution and removes many other viable Spectres from being used.

Below is a screenshot of an Iron Enforcer with Enormity and Infernal Legion that has walked up to a Constricted Shambler and started hitting it with melee attacks. Note there is no ignite on the enemy as it is out of range of Infernal Legion.


I really love this playstyle and I hope you can give it some love without too much dev effort :D
Dernier bump le 23 août 2025 à 05:28:26
Here's another example. Spectre is Quadrilla with Infernal Legion and Enormity against Queen of Filth. Boss is stationary (currently charging a slam in the image) and Spectre is stationary doing consecutive melee hits. Infernal Legion is not in range (no ignite on boss).

Dernière édition par Deterim#1457, le 23 août 2025 à 05:28:56

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