this is what i get
Imagine having over 100 quantity and over 300 rarity only to drop this. The state of the game's drops is disgusting. I'm sorry GGG but this is just absurd...please fix it.
https://imgur.com/a/Yir5gT0 Dernier bump le 29 juin 2025 à 23:03:07
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"having 100+ quant and 300+ rarity doesn't guarantee good drops - that's literally how RNG works. Your MF stats increase the chance of better loot, not guarantee it. I've been running similar numbers and yeah, sometimes you get garbage runs, but I've also had maps where I've gotten multiple exalts and good uniques. The system isn't "disgusting" just because you had a bad streak. Maybe adjust your expectations instead of expecting GGG to "fix" probability? |
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" Sooooo... you got about twice as many drops a normal (because of quant) and all the rare items are t3 or t2 (because of rarity). That's massively good. There is nothing that needs fixing here. Dernière édition par Skollvaldr#5851, le 29 juin 2025 à 08:16:42
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There was some builds with 700% rarity so Devs nerfed them all in patch 0.2.0.
But generally luck is something that doesn't not work as intended to be and increases in range 400-800 rarity to base luck that has values between 0,2-0,5 isn't a big deal to invest. |
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Loot is still 99% bullshit. And in the future when other characters and weapons are released it is 99.5% crap. Don't start about the possibility to trade items wich are not viable for your current character. Why would I even want to see loot wich i can't use. It's a terrible game design. Anyway why would I care. In the next league everything becomes meaningless and we can start the grind from act.1 all over again. Good luck, have fun.
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" Have you tried defining your own loot filter on Filterblade? |
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Have you tried defining your own loot filter on Filterblade?[/quote] How do I do that on console? I have three Neversink options on GGG's website and their descriptions are all the same. |
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