What if POE2 had four arbiters? Designed new ones with art + lore
Firstly big shout-out to Felipe Eckhardt - 3d Senior Character Artist at Grinding Gear Games. The first photo is here as closeup reference. https://www.artstation.com/felipeeckhardt
Sooo... I was browsing through some art and had and idea, then idea become obsession and here we are! I really hope (copium) that arbiter of ash will not be the only one in game, but if he is only one here is my suggestion for GGG and community. I'd love to fantasize about alternate bosses. Well known Arbiter of Ash ![]() Arbiter of Frost ![]() Lore Behind the Arbiter of Frost The Arbiter of Frost is one of the endgame elemental pinnacle bosses of the Atlas in Path of Exile 2. He dwells beneath the Frozen Monolith, a prehistoric glacial spire buried deep within the tundra Citadel. The players can access his arena after gathering three Fracture Fragments, shards of frozen time accumulated over specific Atlas sectors. As with the Arbiter of Ash, the entire background of the Arbiter of Frost is obscured, and his mysteries are concealed in the unnatural silence of his domain and the frozen definiteness of his judgments. The Arbiter's Role and Motifs The Arbiter of Frost is an embodiment of stasis—he does not destroy out of hatred, but to halt what he sees as a corrupted and accelerating world. His dialogue is rife with references to "the still moment" and "the preservation of purity," suggesting he wants to freeze civilization in eternal, incorruptible stasis. The Frozen Monolith pulses with glacial energy, its stationary chambers acting as tombs to forgotten civilizations. The Arbiter's shape and magic concentrate entropy through cold—arresting time, severing motion, and preserving failure as a lesson never to be known. Arbiter of Storms ![]() Lore Behind the Arbiter of Storms The Arbiter of Storms is a chaotic force of judgment within the endgame Atlas. His seat is the Thunder Monolith, a shattered spire that's perpetually encircled by lightning and storm clouds. Players reach his domain after assembling three Tempest Fragments, gathered from tempest-destroyed Citadels. Echoes of his story are told in broken chants, lightning-scorched texts, and the horror-drenched eyes of survivors who whisper his name as an omen for devastation. The Arbiter's Role and Motifs The Arbiter of Storms represents divine retribution through chaos. Unlike Frost's icy tranquility or Ash's purifying flame, Storm strikes with unpredictable fury—an executioner of forgotten oaths and broken pacts. He speaks of “truth spoken in thunder” and “lies split by lightning,” framing himself as a force of revelation, not mercy. The Thunder Monolith is jagged and unstable, constantly self-destructing and reconstituting itself in the skyfire. The Arbiter’s arena crackles with tension, the air thick with judgment waiting to smite. He unleashes the storm not to end the world, but to force it to confront its own hypocrisy. Arbiter of Ruin ![]() Lore Behind the Arbiter of Ruin The Arbiter of Ruin is the most enigmatic of the four elemental Arbiters. He waits in the shadows beneath the Obsidian Monolith, a collapsed, corrupted monument buried in the depths of the Atlas. Players must gather three Void Fragments from twisted Citadels to open the door to his lair. (In my theory - hand that grabs the breach boss and snaps him is Arbiter of Ruin) Whispers of his presence are carried on the windless dark, and his arena offers no grand declarations—only the slow collapse of structure and sanity. (still sane exile?) The Arbiter's Role and Motifs The Arbiter of Ruin represents entropy, madness, and the inevitability of collapse. Where the others pass judgment or correction, Ruin simply is—a silent truth that all things must decay. His only dialogue is fragmented, contradictory, and sometimes mimics the player’s own thoughts, as if he feeds on doubt itself. The Obsidian Monolith lies in pieces, its surfaces warped and slick with chaotic energy. Its runes do not glow—they pulsate like an open wound. The Arbiter of Ruin does not fight to win—he exists to unmake, to corrupt, and to unravel significance. He is not death. He is what follows. ---------------------------------------------------------- Some may feel it's unnecessary, some may love it but hey - in the end it's just my fantasy, I would love to know what you guys think. Dernière édition par BenimaruuShinmon#5099, le 20 mai 2025 à 19:02:40 Dernier bump le 21 mai 2025 à 15:54:37
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chaos dmg will be wild with Arbiter of Ruin, insta kill
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" Reflects damage, immune to curses, bypasses energy shield unless using CI |
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I like this idea but making them all look similar would be like adding in reskinned bosses which is lazy. If they did this make them new bosses.
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" Totally agreed with that, my representation is total fantasy so to speak and just rough visual representation between lot's of text. |
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