Are there mods or game needs better indicators
Learn from (old) blizzard and at least approve some HUD mods to make life easier.
There are many stuff that I cant really see, and would be absolute necessary tbf. The one inspired this topic was [Towering Shield] skill: passive block chance increased if I actively blocked an attack recently (4 seconds) I am keeping my character stat screen open to keep track of the increased block chance. Its not even a buff on the top of the screen! Stun bar tracker would be better. Need plenty of indicators that make play easier. Like conditional buffs could float around my character in the middle of the screen. Sorry in case there's even a "glow effect" or my character clenching his fist harder when the buff is on my, but in that case there's a titbit too much else on the screen that "distracts" me... WoW made quite cool indicators for classes and its not in the way of seeing the action. Technically they refined the idea of mods that players made and used and built into the base game... Skill tree could need a tracker of stats. I just realized I have no idea how much % extras I have unless I count the nodes I put points at. Same in trial of sekhamas. I can see me relic buffs summarized once I am inside? Dernier bump le 5 mai 2025 à 12:17:34
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Just adding ideas:
Hide loot while in combat! The game have swarm mechanics visual cancer and overload and all that overlapped by the loot? |
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Ill be honest, maybe I would will to pay for a craft mod.
Ie: I have no idea what essences can give to me. Yeah... "defenses" "fire". I have to keep alt tabbing and googling. What are the potential outcomes of vaal-ing something? You know what? I gladly accept 0.5% of microtransaction profit for this idea. :D I know the game will be F2P with microtransactions, but instead a "unique tab" that can keep up 3 currencies for real money, you can make stuff like this. |
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