Geoner Encounter : Too long or Too spammy

This encounter needs a balance pass. I'm fine with dying to an encounter. I'm fine with an encounter taking a long time. I'm not fine with a long encounter which doesn't have any real lethality challenge until the very end. Also not having access to a vendor system for skills or supports seems obnoxious if there's some other build I can put together to make the encounter easier. In your early access / tuning phase of the game, it might be pertinent to provide a support + skill gem vendor. In the case of a vendor giving the player too much power; consider not giving as many or any support sockets out of the box with skill gems. For that case, obviously a new socket gem for slot 1 and 2 would need to be added and maybe it would just be a vendor item for a nominal gold price.

Just spitballing but the progression through the campaign is extremely obnoxious at times.
Dernier bump le 29 avr. 2025 à 13:49:17
its poetry hour w Geonor!
I love this encounter the most in the game, just saying.
only thing i dislike about this fight is that you can get his phase 1 down to half health before he's done his mandatory dialogue, so he becomes invincible for a significant amount of time while he attacks you. It's apparent that they are aware of this too because if you make it to phase 2 and die, you dont have to go through the dialogue / invincibility again
Geonor Act 1 is a memorable experience and probably in a TOP 3 boss fights for me. I love it!

The difficulty (back in PoE 2 release) made me to remember the voice lines, to appreciate the sounds, to feel the thrill and my heart pumping during the fight. I died many times, but the victory was so sweet.

The fight got easier these days. I know the mechanics, sure, but the fight is probably a bit easier than it was.

I see this as a last remnant of what PoE 2 should have been, without people crying and demanding easier content.

RIP Draven and Asinia
RIP Lachlan
RIP Napuatzi
RIP Queen of Filth
You've all been nerfed into stupid circle running without any attention needed.

Leave Geonor as it is or make harder! :)
Dernière édition par Sargoth_CZ#3391, le 29 avr. 2025 à 14:44:42

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