Game Freezing
I haven't seen a post even when searching . I might be missing it.
At least 5 to 10 times a session the game just freezes. If I click on the screen it will give me the box window message do you want to close game or wait for process. I click wait. I see the Gears spinning and I'm back to the game. Everything I discovered on the mini map is gone but all enemies I killed are still dead. It's got to the point I hit esc to pause and wait for game to recover but I have died like 3 times from it. If I'm grouping then I'm out of luck since I can't pause. This was not happening before 0.2. I have not updated my Nvidia drivers so using same one's before 0.2. My friend I play with has exact same issue. Anyone else seeing this? My rig. 7800x3d 4070 Super 32 gig's of ddr5 My friend has 9800x3d 5070 - Latest Drivers with Hotfix 32 gig's of ddr5 Dernier bump le 26 avr. 2025 à 02:43:34
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Yeah, got the same problem, and i also didn't have it in 0.1.
Also sometimes the game won't regenerate itself from this state and just crash. I am currently stuck in a copper citadel because when i log in i just instacrush. Tried checking the game files, updating drivers, launching with -gc 2, did not help. 13600kf, 4070 ti, 32gb ddr4 Dernière édition par Skirmy#2401, le 26 avr. 2025 à 02:08:02
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Same issue here. Every hour I get the black screen and spinning cogs. Recent minimap progress disappears and I think it is the GGG way of saving crashing Nvidia drivers. I have two monitors so I have to switch the game from monitor 1 to 2 and revert to restore the framerate since the GPU stays at 0% when this occurs otherwise.
My specs: 9800X3D, 5080, 65GB DDR5 I have the latest drivers with hotfix and I only have crashes in this game, so I don't think it's the Nvidia drivers but the game unfortunately. I also sometimes have that not all shaders were transferred to the new process that GGG creates so the ingame town has a transparent floor. |
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