Game keeps crashing, everyday since the last update (on linux)
like title says, since last update the game keeps crashing for me. always the same error in log file:
2025/04/21 14:37:09 1871428 84b53094 [CRIT Client 296] [EXCEPTION] vk::Device::waitForFences: ErrorDeviceLost i am running the game on linux mint with steam and proton experimental. os is uptodate, drivers are always uptodate too. graphics card is NVIDIA GeForce GTX 1650 Ti today following error in renderer (vulkan ofc) showed up 2025/04/21 14:35:47 1789320 93b1b552 [CRIT Client 296] [RENDER] Shader uses incorrect vertex layout (shader: 0x0000023a mesh: 0x00000238) Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_mesh.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/lock_mode.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_gravity.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/mesh_xy_velocity.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_transform.fxgraph" "Metadata/Art/Microtransactions/Character_FX/ooze/tentacles_ooze.fxgraph" "Metadata/Materials/DielectricSpecGloss.fxgraph" "Metadata/Materials/Utility/TWEAK_Gloss.fxgraph" "Metadata/Materials/Utility/TWEAK_Albedo.fxgraph" "Metadata/Effects/Graphs/General/ScaleMoveUV.fxgraph" "Metadata/Effects/Graphs/General/ScaleMoveUV.fxgraph" "Metadata/Materials/Utility/TWEAK_SpecColour.fxgraph" "Metadata/Effects/Spells/monsters_effects/League_3_9_0/blob_monster/Graphs/Tentacles.fxgraph" "Metadata/Effects/Spells/monsters_effects/League_3_9_0/blob_monster/Graphs/BlobRefraction.fxgraph" "Metadata/Effects/Spells/monsters_effects/League_3_9_0/blob_monster/Graphs/Blob_FX.fxgraph" "Metadata/Effects/Graphs/General/SSSMulti_ByFresnel.fxgraph" "Metadata/Effects/Graphs/General/Fresnel_Albedo_Multi.fxgraph" 2025/04/21 14:35:47 1789320 93b1b552 [CRIT Client 296] [RENDER] Shader uses incorrect vertex layout (shader: 0x0000023a mesh: 0x00000238) Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_mesh.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/lock_mode.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_gravity.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/mesh_xy_velocity.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_transform.fxgraph" "Metadata/Art/Microtransactions/Character_FX/ooze/tentacles_ooze.fxgraph" "Metadata/Materials/DielectricSpecGloss.fxgraph" "Metadata/Materials/Utility/TWEAK_Gloss.fxgraph" "Metadata/Materials/Utility/TWEAK_Albedo.fxgraph" "Metadata/Effects/Graphs/General/ScaleMoveUV.fxgraph" "Metadata/Effects/Graphs/General/ScaleMoveUV.fxgraph" "Metadata/Materials/Utility/TWEAK_SpecColour.fxgraph" "Metadata/Effects/Spells/monsters_effects/League_3_9_0/blob_monster/Graphs/Tentacles.fxgraph" "Metadata/Effects/Spells/monsters_effects/League_3_9_0/blob_monster/Graphs/BlobRefraction.fxgraph" "Metadata/Effects/Spells/monsters_effects/League_3_9_0/blob_monster/Graphs/Blob_FX.fxgraph" "Metadata/Effects/Graphs/General/SSSMulti_ByFresnel.fxgraph" "Metadata/Effects/Graphs/General/Fresnel_Albedo_Multi.fxgraph" 2025/04/21 14:36:13 1815130 62cf86ba [INFO Client 296] [DXC] Successfully loaded "dxcompiler.dll" i would honestly love to keep playing this game, but crashes everyday are killing the game for me (aside from ascendancy trials xdd). can i do something different? does someone know if a different proton works on current linux mint? Dernier bump le 25 avr. 2025 à 23:46:23
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another thing i want to add:
i was able to complete the map after multiple retries (in terms of restarting game and getting the error). multiple times the error would occur (always no more than one minute into the session), but after a certain amount of sessions it disappeared and i was able to complete the rest of the map. very annoying feature tho, kills the vibes every time |
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I start the game trough Steam. Using proton 9.04. No crashes
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