New Frozen Locus MAJOR ANIMATION PROBLEM
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Recently in the latest patch, GGG attempted to make frozen locus even better to play with by making frozen locus cancel out of any animation.
While this works, in the current patch we can no longer dodge cancel out of frozen locus, immobilizing us for a period of time. This was never the case in the previous patches. We were able to dodge cancel out of frozen locus. Despite the intention of making the skill more fluid to play with, this patch accidentally made it significantly worse. Could this please be looked into to! (Frozen locus, even before it became a very strong levelling tool, was one of my favorite abilities. I was really excited about the patch notes making it even smoother! But this issue is preventing me from being able to play in the style I used to). Was it an intentional change? Dernière édition par sudhirking#4476, le 17 avr. 2025 à 21:03:47 Dernier bump le 17 avr. 2025 à 21:03:31
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