[Bug] Constant soft crashes during combat

Every few waves or during boss fights the game will freeze for 15-20s and then come back. The whole executable freezes, so clicking makes it turn white but my computer is still running fine and the game does recover. Usually by then I'll have died since armor and HP don't mean anything (especially to a wave of weak enemies that gets to bypass all armor and resistances if they chain you for more than 1 second). This happens in every zone on every session.

This only started since day 1 of Dawn of the Hunt. 1 zone may have 3 of these happen. If I'm lucky it happens outside of combat after clearing a mob.

It appears to be an issue with loading or unloading, however you're handling the level instances and calculations/spawns/rarity determinations/etc. and the engine is determining that there's too many actions happening (at least on the local client instance since the server still happily processes our deaths).

Hope that points you in the right direction.
Dernier bump le 21 avr. 2025 à 13:59:40
I just remembered it actually happens in town too when in the shop or stashes, but that's also usually after coming back from an instance.

So not only in combat but mostly.
It's not letting me post an image without uploading it somewhere else first. The bug seems to be related to graphics textures and effects though. After a crash and restore, the attack abilities have to load their effects and the Ziggurat endgame base can be missing ground textures.

This indicates some type of leak or asset management issue where the engine is not clearing it out properly or it's performing some paging/swap task incorrectly. I have 16GB of VRAM on this computer for reference and only the exe is crashing.

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