Deterministic Regal and Exalteds
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With the addition of Deterministic Artificer's Orbs in the latest patch, I think it would also be a good idea to include deterministic drops for Regals or Exalted Orbs. Right now, I don’t see any of those in the campaign, and having them as guaranteed rewards would really help progression.
Specifically in Act 1, there are too many Skill Gem drops, and very few deterministic orbs — introducing more guaranteed currency rewards would balance out the loot and make early progression smoother. Dernier bump le 15 avr. 2025 à 09:34:28
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regals are already deterministic.
disenchant rares. as for Exalts they are meant to be semi-rare and you barely need them until late/endgame. |
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Then we’ll lose one of the game’s biggest charms – the romanticized hobo life of scavenging junk and recycling it for meal money.
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" [Removed by Support] This is a such timewaSte, it is unbelievable stupid. Same with disenchanting quality or disenchanting sockets, until they add a button to do this from the inventory, it is not happening. Dernière édition par Edmund_GGG#4844, le 13 avr. 2025 à 21:36:16
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" Yeah, 10 rares for a single regal is ridiculous. The rares don't drop enough |
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Rares should drop... A guaranteed rare item. It's also hard to be an item you would want - and yet harder to be a good item overall
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