Get rid of the cheap deaths
There are too many instances of "what just killed me" happening in this update. 99% of enemies don't do so much damage that I can't dodge and heal, but sometimes I'm full health and energy shield and just die, mostly when there are no enemies nearby. I've also noticed I sometimes take damage before the enemy attack animation.
The enemies that spawn from corruption are also awful. More often than not, they spawn surrounding me and it's instant death. That's such a cheap way to slow down gameplay. I shouldn't have to kill a group of enemies, wait to make sure no corrupted enemies spawn, and then proceed. There are so many better options to prolong gameplay. Fix this, or drastically lower the xp loss when dying. It's impossible to get better when I don't even know what to focus on. I am LOVING Huntress though. :) Dernier bump le 9 avr. 2025 à 13:16:45
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