One step forward 2 steps back.
The difficulty for 0.1 release, was amazing for the campaign. I loved it. It was the endgame that was dogwater. It was too fast, everything died too quick, wasn't methodical at all like the campaign was. Endgame was horrible.
I was really looking forward to the nerfs and making the endgame more difficult, which looks like that has happened, but I don't know for certain because I haven't made it there yet. But it seems as if every skill/weapon got gutted, not just the strong ones. The campaign is way more difficult in 0.2 than it was in 0.1. Not necessarily a bad thing I guess, but not a great thing either. It was already pretty tough. But the state that this patch released in, is just impressively bad. So many crashes. So many bugs. One of the newly released ascendancies wasn't even selectable... Some ascendancy nodes still not working. Just a bad patch release and has a lot of work just to make this patch playable. Was just poorly planned and poorly executed. Dernier bump le 5 avr. 2025 à 21:34:22
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