Strong Feedback from Level 100 character

I got Level 100 in Early Access (rank 47 in softcore ladder) and multiple Level 100s in Settlers.
https://pathofexile2.com/ladder/Standard

tl;dr So far boring and slow unless you use one of two good builds. But I believe we will get more power creep to make endgame more fun. Otherwise the game will die.

Just see:
https://www.youtube.com/watch?v=4Mw2_im52iM
PoE 3.26 500 divine build with medium speed (not even the fastest, spark will be a lot stronger with decent investment for breach farming) - 21 hour to level 1 to 100, 80M/hour at 99

https://www.youtube.com/watch?v=koQspADIuS4
PoE2 0.1 500 divine build with top speed (fastest build in EA) - 220 hours to level 1 to 100, 7-8M/hour at 99

Please give MORE movement abilities (to cross obstacles and move fast between packs) instead of nerfing Blink. No one likes walking slow in a map. It will make most people want to uninstall the game. I only played as much as I did because of Temporalis.

Please give MORE strong builds like Tempest Flurry and Spark.

Please don't give up to those vocal minority who wants Maps like Acts. You need to clear hundreds of maps to assemble build and it wouldn't be fun to have 3 minutes boss fights. A 20 divine build should be able to clear T15 map and boss without trouble, and fast too.

Get rid of current Atlas. Let us choose favourite layouts and remove Towers, replace with Sextants from PoE1. Change the citadels to special maps with random drop from map bosses (with same chances of getting them).

PoE2 lacks multiple QoL things from PoE1. Like, putting inventory of currency into trade window with one click.

I feel that the game will be great once we will get more options to make strong and OP builds.

Anyway.

0.1 managed to re-create the Enigma/Sorc gameplay from Diablo II. I had a lot of fun.

I hope 0.2 will manage to replicate Javazon from Diablo II too. Make is absurdly strong (and enjoyable).
Dernière édition par Hornsent#1110, le 15 mars 2025 13:19:44
Dernier bump le 15 mars 2025 13:38:02
About the speed. Obviously, I agree that chars in poe2 is a lot slower than it should be, but I'm against solving that with a "band-aid fix" through movement skills like in poe1. I don't want to have to keep using Whirling Blade again just to move through the zone.

With a new game, they have the gold opportunity to fix it for real, and lets movements skill just for emergency situations. They should just fix how movement speed works in this game. IMHO, they should:

1) remove body armour and shield penalty.

2) making move speed on boots not mandatory, removing it (partly or totally) from the item and giving it to the char's base movement speed. It being mandatory on boots harms build diversity and make most of unique boots just a piece of junk.

3) buff overall move speed. It gets really smooth with that 40% MS boon on Sekhemas, for example. Around that amount would be great. Need some test though.

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