Allow player to re-try map bosses. ANY map bosses.

If there must be a XP penalty then let there be a XP penalty once per map and then once per boss. So up to twice per map.

If you die to a map boss, teleport the player back to the entrance of the arena just like in campaign, and let the player have another go.

It is far too time consuming to set up maps to where you have a boss for a given map, only to lose seconds into the fight, on top of losing 10% XP.

For example for me on my 93 Warbringer I still have not mastered the hyena boss in Savannah. Yesterday he oneshot me again, I lost like one hour of mapping. Disheartened, I vow to stop doing this boss until further updates.

What I need instead, is a chance to repeat the boss fight so I can study the boss better. For that I need a XP penalty to be applied only once, the first time I die to the boss.

I think this would go some way also of lessening the blow, to allow you to complete a map if you need to take that route, but its a boss you really dont like, and not feel like you are forced now to repeat the map without any mods - which really sucks.


TLDR

Please enable to retry ANY map bosses.


- apply XP penalty upon first dying to a map boss
- make it so the boss doesn't drop any loot once you died to the boss
- teleport player back to the arena entrance
- maybe have 3 tries per boss per map?
Dernière édition par DeF46#3887, le 11 mars 2025 16:26:41
Dernier bump le 11 mars 2025 16:22:47

Signaler

Compte à signaler :

Type de signalement

Infos supplémentaires