PoE 2 DoA
The current PoE2 game is a complete mess.
The first act is probably the best part of the entire game. It takes an incredible nosedive at the start of act 2. From monsters being way stronger and the character's lack of ability to gain meaningful upgrades without trade takes three steps back from PoE 1's incredibly magnificent campaign. Let me just list some of my major complaints with the game. --The Ascendancy points are shoved behind two of the worst mechanics ever implemented in any ARPG. In both cases, if your build isn't a highly specific specialized build you will not be clearing those dungeons without help. --There is no crafting system, the system in place is so barebones that I won't even call it a crafting system. It is a slot machine. --There is no build variety in the game. Stack attributes and equip one, two, or three heralds. --The combo (gainer, spender) skills are overwhelmingly worse than the single skills that you spam over and over. --The support gems system is so bad that you would need another 200 support gems to make it feel like there is actual choices to make for your skill gems. --melee is so bad that the most popular melee build is to find a 2hmace with the implicit that does splash damage and do auto attacks. I clawed my way through lvl 80 and endgame mapping with a melee war and it was awful. I played a Gemling to 90, a Titan to 80, an Invoker to 94, and a deadeye to 85. I was gonna try to play all the base characters at least once to endgame but I pretty much gave up on it. I beat all aspirational end game bosses except the king of the mists because I never found a summons in my playtime of 500 hours. Tala Moana, Exile. Dernier bump le 11 mars 2025 14:04:40
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