Feedback on Atlas, dead ends and arbitrary obastacles to Citadels.
The Atlas can use some adjusting.
Dead end / non-connection of nodes on open terrain... it. is. open. terrain. Makes zero sense. Geographic obstacles chained together to include some arbitrary dead ends; this one kills engagement when a tower suddenly reveals another 3 dozen nodes needed after the past 19 maps circumscribing a huge lake, game session ended. These issues make the juice not worth the squeeze on the Atlas, GGG. Would be a pleasure to see some changes to this. Dernier bump le 8 mars 2025 19:11:33
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