Feedback on Atlas, dead ends and arbitrary obastacles to Citadels.

The Atlas can use some adjusting.

Dead end / non-connection of nodes on open terrain... it. is. open. terrain.
Makes zero sense.

Geographic obstacles chained together to include some arbitrary dead ends;
this one kills engagement when a tower suddenly reveals another 3 dozen nodes needed after the past 19 maps circumscribing a huge lake, game session ended.

These issues make the juice not worth the squeeze on the Atlas, GGG.
Would be a pleasure to see some changes to this.
Dernier bump le 8 mars 2025 19:11:33

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