Manual movement control is frustrating at higher speeds

This might be (mostly) a 1st world problem for stat stackers using Tempest Flurry, but I imagine that console/controller users will hit it too, and maybe WASD keyboard navigators.

When I click to move, and there is an obstruction in the way (like a wall or tree), I automatically path around it. However, if I'm manually using my mouse to continuously direct movement, suddenly every surface of every object I'm close to is covered with tar or something sandpaper.

This is exacerbated when moving quickly, like those driving movement with Tempest Flurry. Any cluttered map is a nightmare, and I spend 80% of my time crashed into some object or trying to unstick myself from a wall or corner.

Please allow us to slide/deflect off of any objects we encounter. This would probably also help people that play with accessibility issues, letting them focus on combat and not fine navigation.

Thanks!
Dernier bump le 8 mars 2025 15:18:23
As far as I know the game wasn't supposed to be focused on that much mobility speed.

But I can't deny that being able to run around obstacle instead of being stuck in them would be a good quality of life.

I also wish Quarter staff user would stop pushing everyone. It's really annoying to be forced into melee position as a ranged character because of some guy not being able to move around you.

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