Some opinions and suggestions regarding the gameplay of Path of Exile 2

Character Growth and Skill System

Skill Combination and Simplification

Opinion: The skill system in Path of Exile is rich but complex, and new players often feel confused when it comes to skill combinations. Although Path of Exile 2 has introduced a new skill tree, there may still be a relatively high learning threshold.

Suggestion: Offer more skill combination templates for beginners. These templates can be preset based on the characteristics of different classes and gaming styles, enabling new players to quickly get started and enjoy the game. At the same time, simplify the logic for skill release. For instance, set up frequently used skill combinations as one-click combos to reduce the operational difficulty.

Skill Upgrades and Talent Synergy

Opinion: The skill upgrade and talent system are relatively independent, making it difficult for players to intuitively feel the close connection between the two during the growth process.

Suggestion: Deeply integrate the skill upgrade system with the talent system. For instance, when players unlock certain specific talents in the talent tree, the related skills will automatically gain additional upgrade effects, such as increased damage or reduced cooldown time, enhancing the coherence and fun of character growth.

Map and Exploration Gameplay

Map Diversity and Randomness

Opinion: The map gameplay is one of the core elements of Path of Exile, but the design of some maps lacks novelty and has insufficient randomness, which leads to players easily experiencing aesthetic fatigue.

Suggestion: Further enhance the diversity of the map. Besides different terrains and monster distributions, dynamic events can also be added. For instance, time-limited treasure areas can randomly appear on the map, and hidden portals leading to special dungeons can be included. At the same time, increase the randomness of map generation to ensure that each exploration brings new discoveries.

Map Exploration Rewards

Opinion: Currently, the reward mechanism for map exploration is not rich enough, and players may feel that the motivation for exploration is insufficient.

Suggestion: Introduce more exploration-related rewards, such as unique equipment, skill gems or currency for uncovering hidden areas. Additionally, implement an exploration achievement system where players can earn exclusive titles, decorative items, etc. for completing specific exploration tasks, encouraging them to delve deeper into the map.

Social Interaction and Team Play Features

Team formation and matching mechanism

● Suggestion: The team-matching system is not perfect enough. Players may encounter difficulties when looking for suitable teammates, especially for specific gameplay team requirements.

Suggestion: Optimize the team formation matching mechanism and add more filtering conditions, such as players' levels, occupations, and game objectives (equipment grinding, dungeon running, etc.). At the same time, establish a player evaluation system to allow players to rate their teammates, thereby enhancing the quality and efficiency of team formation.

Social interaction function

Opinion: The social interaction features within the game are relatively limited, and the ways for players to communicate and cooperate with each other are restricted.

Suggestion: Add more social interaction features, such as allowing players to gift items to each other and initiate small-scale competitive activities. A social ranking list can also be established to display the friendly interaction data among players, promoting communication and competition among them.

Economic system

Item Trading and Balance

● Suggestion: Sometimes, the in-game item trading market experiences excessive price fluctuations and poor item circulation, which affects the economic balance of the game.

Suggestion: Strengthen the supervision of the item trading market, introduce an official price control mechanism to prevent excessive fluctuations in the prices of certain items. At the same time, optimize the item drop mechanism to ensure a relatively balanced output of various items and enhance the liquidity of items.

Simplification of the monetary system

Opinion: The currency system in Path of Exile is rather complex, and new players find it difficult to understand the uses of various currencies.

Suggestion: Simplify the currency system, merge some currencies with similar functions, or provide clearer currency exchange guidelines. At the same time, increase the ways to obtain currency to make it easier for players to accumulate sufficient currency for transactions and upgrades.

Player versus Player gameplay

PvP balance

Opinion: In PvP gameplay, there might be issues with the balance between different classes and skills, resulting in some classes being overly powerful or weak in PvP.

Suggestion: Regularly balance the PvP gameplay. Based on player feedback and match data, optimize the attributes such as skill damage and defense of different classes. At the same time, hold PvP balance testing events to allow players to participate in the tests and offer suggestions.

PvP Rewards and Events

● Suggestion: The rewards for the PvP gameplay are not generous enough and lack long-term appeal.

Suggestion: Increase the rewards for PvP gameplay, such as unique PvP equipment, titles, honor points, etc. Organize regular PvP tournaments with high cash prizes and rewards to attract more players to participate in PvP gameplay.
Dernier bump le 6 mars 2025 à 16:38:21

Signaler

Compte à signaler :

Type de signalement

Infos supplémentaires