Ground AoE effects are still way too subtle...

I don't know if it's a rendering issue but attacks like the grenades seem to sometimes have a ring around them and sometimes don't. With so many explosion effects, it's almost impossible to see the ones that don't.

The fact that most of these attacks one shot just makes it even more painful to endure. Add on the on-death effects where sometimes the sound is playing but it doesn't explode, or there's no sound and it animates like it's going to explode, but doesn't.... and there just seems to be a lot of RNG when it comes to AoE attacks. Losing a high level HC char to one of these things just feels .... cheap and undeserved.

I get it, it's early access, (beta on PS5 where I play) so just providing feedback.
Dernier bump le 21 févr. 2025 à 14:21:47

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