Mercenary with Xbow reloads are idiotic
Cant remember how many times ive died because of the brainless reload mechanic with xbows. I know that you guys are aware of this because im forced to use support gems to get my reload speed down. Why is this even a thing? There's no reload speed on bows plus they get a quiver too. Garbage design you guys need to get rid of reload speed or rework it so i dont have to waste support gems on a jank ass design
Dernier bump le 14 févr. 2025 18:55:02
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+1
either up the damage potential or git rid of the jank. |
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you should design games and make every mechanic perfect from the get go so there is no room for improvement for the player.
give it a try, but don't call it a game age and treachery will triumph over youth and skill!
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I don't mind the reload. I mind the reload passives doing fk all.
Dernière édition par DeadlyNerd1337#2668, le 14 févr. 2025 15:41:54
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You can get 70% reduced reload time with 3 nodes on the passive tree. I have a lvl 90+ xbow merc and reload speed is the least of my troubles.
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" It does seem pointless considering atk spd also reduces reload time. You're just straight up better off investing in atk spd, which you're probably already doing. So, no point to using reload gems. |
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Its weird I've played bow and xbox and end game the bow generally scales a LOT higher specially if you watch the really good players on their vids - there are some good xbows but over all not as much so it's wild that not only is it lesser of a weapon it also gets the penalty of a reload... which is weird because you have to take an arrow out the fkn quiver to put it in the bow slot so it makes zero sense.
The grenades are terrible as well, low end they're great for bosses and some early end game can be "ok" to clear but nothing like glav shards but try scale them up and theyre slow, clunky and do fk all dmg comparitively lol. |
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