Please optimize the game better.

The vast majority of deaths that I have is due to frameloss due to massive particle effects resource consumption on my cpu and gpu. Even turning the graphics down to potato quality does not remove the stuttering when things get hectic on screen. Citadel? First time the bosses use an AoE skill, I drop to like 4 fps due to the effect not being preloaded to memory. Delirium? Constant frame loss due to high resource demands for rendering the fog. Rituals? Massive framerate tanking due to tons of enemies all of a sudden being spawned at once.

My computer isn't the greatest out there, but it handles pretty much everything except those situations without hassle. Kind of irritating that simply because I can't currently afford a new computer, I can barely run endgame content simply due to the number of particles all being force-rendered at once. Pre-cache skill effects of enemies and endgame mechanics in a map on the load screen if you have to, a longer load time is a small price to pay for actually being able to run maps without worrying about instadeaths due to things that I can't see coming, or my computer freezes for 1/4 of a second to render something that should already be in cache.
Dernier bump le 11 févr. 2025 21:22:55
+1

Optimization in this game is quite bad, and the worst part is that it seems to be this way since poe 1, so it's very unlikely that they will do something about it but we can dream

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