Please Give Your Players More Attemps For Daily Farm
The one-life death penalty is absolutely ridiculous. The only explanation I can think of is that the developers deliberately want to slow down player progress and match their development progress.
My Sorceress has defeated all Tier 4 endgame bosses except the Tomb boss, yet I still die sometimes while doing routine map farming. Tonight, I died again—losing a Divine drop on the ground and missing out on The Audience of the King at the altars because I didn’t have enough points to defer it. I spent hours capturing Lost Towers, ensuring that almost every map node in the Atlas had three or more features. But with just one death, all those features vanish—making the entire map worthless. What’s the point of farming a map if a single death erases all the efforts and preparation? It turns into a complete waste of time. This is beyond frustrating. Please give players more attempts, just like in Path of Exile 1. Dernière édition par aragornknt#3629, le 10 févr. 2025 08:30:14 Dernier bump le 10 févr. 2025 08:57:40
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+1
I agree with you that the at the very least, the tower mods on the map nodes should remain until you complete the map. |
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