i hope the mapping system gets a lot of changes!

i really liked the way you got to choose to spec into league mechanics you like from poe 1, in poe 2 running maps without mechanics is just a wasted waystone unless youre leveling up and the slog to finally get an attempt to unlock some atlas points for this mechanic is not fun. same with towers, so much setup for the maps you actually want to run just to lose it to some insta kill or get bodyblockedand pushed around by some spawning ritual/corrupted/delirium mobs and killed.
i enjoyed playing several classes through the campaign, that was top tier, but in maps everything is turned up to 11. many white mobs are so fast and deadly that it gets to a point where you cant choose to use more than one or two skills to fight them, there just is no time for that.
time will tell where they want to go with this and i really hope they lean to a slower approach, this would maybe make multiplayer more enjoyable (or even possible, because now mp mapping is just a failure).
for now i´m happy to have gotten my moneys worth.
Dernier bump le 4 févr. 2025 15:34:41

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