Multiplayer Balance

Unique bosses - Flawless
Rares - Flawless
Magic - Flawless
Normal - Issues detected.

While playing in multiplayer, Standard enemies break the feeling of power completely as a full charge of my strongest spell (at the time) never finishes off a full hp normal monster and this feels absolutely terrible. Please lower the increased life amount by around 20% per player.

Everything else is fine imo, I would suggest more attack speed for bosses but it messes with their bigger attacks.
Dernier bump le 18 déc. 2024 à 05:39:12

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