Can someone explain why frenzy is good?

I have played two characters to Merciless so I have some experience and levelled my gem to about 10. However, every time I used it, it seemed far weaker than just using dual strike with faster attacks to begin with. Or cleave whichever. I tried mixing up attacks frenzy vs dual but it still seemed inferior to bother with frenzy.

On my shadow I wanted to use but the first hit always seems slow, then it takes like 5 hits to get where a faster attack gem will already put you. So something of a sacrifice for speed vs dps?
I read some builds where it just says use frenzy without saying why.
So what am I missing in this?

The one thing I do know is that when I find those blue frenzy monkeys, they tear my shadow to pieces when they are charged but I always wondered how they are charged just sitting there not fighting anything. thanks for any clarification, I did search around.
why not use faster attacks and frenzy..
Frenzy is not that good for dual wielding its DPS is great when you have full frenzy charges and you go a frenzy charge build (up to 7 charges)

At level 20 frenzy you can get up to 12% Physical damage increase per charge, should be 12x7 max frenzy charges totaling 84% physical damage increase with frenzy, this with the attack speed per frenzy charge makes it a formidable skill coupled with the fact it does 110% base attack damage to begin with.
Frenzy is best paired with a large number of Frenzy Charges. Each charge grants an automatic 5% increased attack and cast speed bonus, but Frenzy gets stronger for every charge you have. At max level (without quality), you're gaining 11% increased attack speed per frenzy charge on top of the 5% each you already get: with 7 (max) charges, you get 112% increased attack speed from the skill alone, not to mention a ton of extra physical damage. (12% per charge, iirc)
I use Frenzy to boost the damage for LA. It's really easy to maintain and I can swap to elemental hit if I need a better single target skill.
Ok maybe I don't understand where else you get frenzy charges besides the skill.
I'm looking at the wiki and I must be slow.
For dual wield trying to hit with frenzy skill means much less dps since it alternates hands.
I did try with faster attacks before but it is still just one hand so I lose out on damage.
I'd understand if I could just have a bunch of charges without having to hit for them.
That would be nice I think. I think Blood Rage gives charges maybe but my guy dual wields so he wouldn't strike using frenzy skill either. I still thing those blue monkeys cheat, why are they charged up just standing around?
Dernière édition par raziekeljr#3483, le 5 avr. 2013 à 11:39:16
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raziekeljr a écrit :
Ok maybe I don't understand where else you get frenzy charges besides the skill.
Passive Skill tree
Certain nodes increase the number of charges, others increase duration before the charges fall off.
You can run blood rage as well and gain a frenzy charge everytime you kill something, then you dont need to attack with frenzy. Make sure you have good regen/life leech/life on hit because blood rage does chaos damage to you consistently.
Hey...is this thing on?
Dernière édition par LostForm#2813, le 5 avr. 2013 à 11:51:50
When new gems come in it can potentially be good.

However its manacost is pretty high so a 5/6l frenzy will drain ya!

ign KlearSpeed

1.3 Torment - Scion Kinetic Build Guide (HC Viable)
http://www.pathofexile.com/forum/view-thread/1146976
My old wand duelist used frenzy and multi projectiles (4 frenzy charges)

it was rad and winning

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