Leveling MOP for WoE Sunder

quick backstory - I work in a technical field and was in the military, where MOPs (Method of Procedure) exist. If you've never read one it's a way-too-detailed document on how to do something stupid and simple. I have a friend who has expressed interest in playing PoE, but finds the early game frustrating and doesn't want me to power-level him.

We agreed that I would provide him with some twink gear and a MOP on what he needs to do so he can get through the story on his own. I'm posting this here because it's for the WoE Sunder build, but it's supposed to be a noob-friendly, text-only guide on what to do to get through the first couple acts. If this is successful with him and/or the community, I guess I can keep going, for now, it's just the first 2 acts.

Anyway, here it is:


Spoiler

Pregame:

Read this guide - https://www.pathofexile.com/forum/view-thread/2032624

Download and install Neversink's Loot Filter (regular version)

Understand that in POE, characters are like houses. Resists are your foundation, without proper resists you're begging to die to a light breeze. Life is the walls, the foundation is pointless if you don't build upon it. DPS is the roof. It comes last, and it's the flashiest part of the building, but it cannot work if the foundation and walls do not hold.

This guide will get you to maps with a woe sunder character. This is the cheapest character I know of that can farm uber lab and functionally complete white and yellow maps. Once you can accomplish this - feel free to noob your way through the rest of the game (THERE'S A TON OF STUFF TO DO).

I will leave the random gear upgrades and flasks to the runner. Sorting your loot drops quickly, finding valuable upgrades, and eliminating the trash are integral skills to the game.

If you are higher level than what is listed, kill less and move faster, if you are lower level, kill more and move slower, there is a balance to what you want to maintain.

*Twink gear - Goldrim, Wanderlust, Tabula Rasa, Karui Ward, 2x Redbeak(1), Limbsplit(13), Geofri's Baptism(27), Hrimnor's Dirge(36), Wings of Entropy(60)


Spoiler

Passive tree for 1st 27 points: (head right for Art of the Gladiator first, then up the path to Resolute Technique)
https://www.pathofexile.com/passive-skill-tree/3.2.0/AAAABAQAAAHcFCAV7Ed-UEdfP2VNZ5tyqXfjeWh82YTZivCpbq4-uR29Nr6nwQTE9sauypDkUelG7w73Mg==



Part 1
Spoiler


Act 1
Spoiler

Twilight Strand
Spoiler
You are level 1. Get your weapon, kill the zombie, put dual strike in your weapon, change your left click to move-only, and head top-right, get the chance to bleed gem from the chest, socket it in your weapon, run to Hillock, kill him, collect the loot and move into town.


In Town
Spoiler
Get Cleave from Tarkleigh and put it on alongside your chance to bleed if possible - you want to be dual wielding swords/axes at this point, any sword/axe combo will do. Sell whatever trash you picked up from Hillock that you aren't wearing. Put anything that isn't gear or scrolls in your stash and head out to the coast.


*OPTIONAL TWINK TIME*
Spoiler
Put on Goldrim, Wanderlust, Tabula Rasa, Karui Ward, and 2x Redbeak (Ruthless is a fine option here as well, but totally unnecessary) - fill in the rest with gear you pick up off the ground. Empty slots are ok.


The Coast
Spoiler
You are level 2. Run top-right-ish until you get the waypoint. Killing enemies here is unnecessary, only do so if they're in your way - that said, you want to kill SOME enemies, not enough to get to level 3, but some experience will help you hit 3 on time in the next area. Collect the waypoint and head to Tidal Island, which should be to your character's right.


Tidal Island
Spoiler
You are level 2. Pick a direction and work your way around the island. Kill enemies when they clump into packs, you want to hit level 3 by the time you start fighting Hailrake. Kill Hailrake, collect the medicine chest and any other loot on the ground and exit to character select screen, re-enter the game to go back to town (FREE PORT TO TOWN YEY!!!)


In Town #2
Spoiler
Vendor your junk, turn the medcine chest quest in and collect your quicksilver flask, and take the waypoint to the coast. Once there, head toward the Mud Flats.


The Mud Flats
Spoiler
You are level 3. Follow the water until you find an egg. Then follow the water until you find an egg, then follow the water until you find an egg. It's dumb and obvious, but the 3 egg are usually in a triangle formation. They're usually visually connected by rivers, but you kind of just have to wander around until you find the shells. put them all in the wall to and enter the submerged passage. *SKIP THE FETID POOL AND A DIRTY JOB, you can come back for them later when you move faster*


The Submerged Passage
Spoiler
You are level 3 - hopefully you have found a portal scroll. Hit the waypoint, go back to town, pick up Ancestral Protector, slap it in an open socket, clear out your inventory by selling everything uninteresting to a vendor, dump the currency in your stash, and get back to it. Wander around until you find a bridge over a chasm, if you find the entrance to Flooded Depths, great, don't enter it. Open a portal here, move across the bridge and on to The Ledge. Try to get level 4 at some point, but not too early.


The Ledge *part 1*
Spoiler
You are level 3-4. Follow the path until you get to the way point, it's half way through the zone. You want to move quickly because you are on a clock and your portal you opened earlier will disappear if you take too long. Get the waypoint, go back to town, run to your portal, and jump in it to get back to the bridge you passed earlier.


The Flooded Depths
Spoiler
You are level 4. Once you come through the portal, head up or down or or whichever direction until you find the entrance to the Flooded Depths. Go into the depths, kill The Dweller of the Deep, collect loot, exit to character select for a free port, do the town thing, collect your passive point, and move on with life.


The Ledge *part 2*
Spoiler
You are level 4-5. If your zone reset on you, no biggie. One of the sides of the way point will have 3 piles of rocks - that's the right way. Follow that path to move forward.


The Climb
Spoiler
You are level 5. Wander around until you find the entrance to the prison. Navali is here with a bunch of goat dudes. Run past it, let the boss dude slam down, kill him, and save Navali. Then find the entrance to The Prison.


The Prison
Spoiler
You are level 6 (you want to have 2 medium or large life flasks by now, but it's not required). Wander around until you find level 2. Stop to do the trial, it will save you time later. But don't worry about it if you never find it, you can always come back for it later. You want to be level 7 by the time you find Brutus because you're a noob and he will be hard for you. If you're twinked, you can probably just hold Right-click and he will melt. Collect your loot, exit to character select, and hit enter for a free port back to town, sell your trash, pick up Leap Slam, Added Fire, and possibly Maim if you can fit it in your gear. Then head to your new waypoint at Prisoner's Gate.


Prisoner's Gate
Spoiler
You are level 7-8. Wander around until you find the entrance to The Ship Graveyard. Try not to die. Leap Slam is useful here to help you get up and down cliffs and ledges.


The Ship Graveyard
Spoiler
You are level 8-9. Collect the waypoint (important) then wander around until you find the entrance to The Ship Graveyard Cave and/or The Cavern of Wrath. If you find the Graveyard Cave first, drop a portal and find the cavern, hit the way point, go back to town, jump in your portal, and go into the cave. If you find the Cavern, enter it, grab the way point, and go back to search for the Graveyard Cave, then enter it.


The Ship Graveyard Cave
Spoiler
You are level 9-10. Wander around until you find the Allflame. Open a portal, do the town thing, and take the waypoint back to Ship Graveyard. Talk to Fairgraves, go back to town, collect your skill point, and head back to the Cavern.


Merveil's Caverns
Spoiler
You are level 10. Wander around the Cavern of Wrath until you find the Cavern of Anger, then wander around that until you find Merveil. Kill Merveil and pat yourself on the back. Go to Act 2.


Act 2
Spoiler
*You will hit 12 here. You can put on Sunder at 12 (if you have the right weapons). If you're following the twink guide, don't worry about it as much until you get 13, then just put Sunder and Limbsplit on at the same time.

The Southern Forest & Town
Spoiler
You are level 11. Wander around until you find the Forest Encampment. Welcome to your new home. Do the town thing and head up to The Old Fields.


The Old Fields & The Crossroads
Spoiler
You are level 12. Wander around until you find the Crossroads (skip The Den), enter that, grab the way point in the center of the map, and take a left up to The Chamber of Sins.


The Chamber of Sins
Spoiler
You are level 13. Trial area - complete it if you can find it. Wander around until you find the boss, kill the boss, grab the baleful gem, and move on with life. Grab Herald of Ash and Herald of Ice (buy one) to use when you can.


The Broken Bridge
Spoiler
You are level 14. Go back to The Crossroads and head top-right to The Broken Bridge. Kill Kraityn, move on with life.


The Fellshrine Ruins & Crypt
Spoiler
You are level 14. Come here to find the trial, not the quest. Go to Crossroads, head bottom-right, go through the Fellshrine Ruins and into the Crypt. Look for the green text to show up when you get to the crypt level 2. Complete the trial and get out, don't bother with the quest.


The Riverways
Spoiler
You are level 14-15. Head bottom-left from town, and through the Riverways. Follow the stone road, use leap slam to cross the rivers at the broken bridges. Grab the way point, and keep on going into the Western Forest.


The Western Forest
Spoiler
You are level 15. Follow the stone road, collect the waypoint, and kill the guards at the blockade. Collect the seal, open the blockade, and pick a direction and follow the wall. You will find Alira or the Weaver's Chamber. The result is the same. Kill them both. 3 things to do here - Guards, Spider, Alira. Do them all before moving on. Don't forget to head back to the A1 town to collect your skill point for The Way Forward (the guards and seal). There's technically an easier way to find Alira. If I told you everything, you'd have nothing to look up on your own. Don't forget to get Melee Physical Damage Support when done.


The Wetlands
Spoiler
You are level 16. Head back to Riverlands and follow the dirt road north from the waypoint. Find Oak. Turn the amulets in to him and collect your physical stats. Find the way point, and the entrance to The Vaal Ruins. open the way there and hack your way through.


The Vaal Ruins
Spoiler
You are level 17. Blast through this place, nothing of interest here. Click the big sphere thing, spooky darkness.


The Northern Forest
Spoiler
You are level 18. Head north/northwest until you find the Caverns. Pick up the Waypoint along the way. Don't enter the other place - it's so irrelevant, I've forgotten what it's called.


The Caverns and Vaal Temple
Spoiler
You are level 19. Hack your way through, kill the boss, and move on to A3. Lots of shaking and standing around after the boss because reasons.


Dernier bump le 7 mars 2018 00:03:55

Signaler

Compte à signaler :

Type de signalement

Infos supplémentaires