[3.4] Zerphi Poet VD - Easiest Uber Elder build - Twinned kill - 20000+ life recovery per sec
Besides Xoph's Heart, what can I upgrade next? I am at 6.1k Life, 84/97/88 res.
Spoiler
https://pastebin.com/97fcGYps Dernière édition par IronCrown#7638, le 30 août 2018 à 09:28:22
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hi.i have 1 question,how do u sustain ur mana?there is no chance to get enough mana...sry im still kinda new
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" you don't want to sustain the mana, you link your attack with blood magic lvl 1 for a max boost in mana cost and due to zerphis, you will never kill yourself with the casting due to the amount of regen you will be sustaining. to keep that flask up though you must not regen full mana or it shuts off, that's why people either run RF or blood rage. The past is a ghost that haunts you from the moment it exists, until the moment you do not.
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oh!!in a mapping/boss setup there is 2x blood magic gems...and i use them as well,but i think i had them like 16 and 18lvl..and when i tryed some skill in my hideout,my hp went very fast to 0 :))))
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This is a bug!
Zerphi's Last Breath - Skills used during Flask effect grant (450-600)% of Mana Cost as Life over 4 Seconds. GGG has to change the description "Mana Cost" for "Any Cost", because it's cheaper then to make a fix! |
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" Not at my main system so off of memory, but... current Distillate gives 4(+2), ToH gives 6(+3)cold, you're probably only getting +4 from auras, and I don't think there's anything else that you're liable to be packing, so that's 85non-cold/94cold. A legacy Distillate is worth an extra 3% (which is what I didn't notice off the previous post) which jacks it up to 88/97. Unless I'm missing something considerable (and ignoring some really expensive stuff like +1 amulets and armor), I don't think it's feasible to keep 90+ on non-cold without significant trade-offs? " The BM+BR is so you won't ever be out of mana to cast BR, so level doesn't matter much there. Note that you NEED MoM if you use BR. Turn on BR, let your mana drain a bit, pop Zerphi's, and go to town. If you skip the Zerphi's, then you'll drive yourself to death. If your mana refills too quickly, you may need to practice the management or switch to RF/Omeyocan. Dernière édition par Shani#7118, le 3 sept. 2018 à 15:54:07
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So reading this guide I love the way the build plays. Face tanking everything is just so fun! But, it also sounds like it could be a huge pain in the butt to play. Having to manage the Zerphi, waiting for the 4s, all of the odd mechanics.
Is it a pain to play or are a lot of those more involved mechanics saved for the toughest content in the game (Uber Elder, etc)? Any insight would be appreciated! |
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" Zerphi's lasts ~15sec and is the only flask that must be maintained. The shortest flask will be ~7sec (unless you're using an Alchemist's, in which it can be as low as... ~4sec?). The others are nice, but unnecessary.* Outside of bosses, I just pop all my flasks whenever my quicksilver runs low. If you're using Omeyocan or RF, instead of BR, then you don't really have to worry about your life or mana management. Instead, if you're using RF, you're attacking every few steps to keep your health up (no big deal; you're probably doing that anyways... VD orbs rush off to blow stuff up on their own anyways), which renders the ramp up time for Zerphi's moot. I find the ramp up time most hazardous for bosses that are activated and in a different map (which is basically just Elder if you derp); everywhere else, you can just start attacking to get it going, then enter the room. *Edit: By "unnecessary", I mean you can get by for general mapping without it. You'll still definitely want DD for higher tier mapping, ToH for Elder, and OC for bosses. Dernière édition par Shani#7118, le 4 sept. 2018 à 12:24:44
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" Thanks a lot for the reply! Hearing this and watching some of the videos is starting to clear things up. In the video, his mana is always at 2/500 (or whatever the upper number was). I believe I read in the guide that is because of MOM + BR + RF? Could you explain how this works? In your post you mentioned using RF on life, which kind of threw me off as well. Those are really my big confusions at the moment. How the MOM/RF/BR + Mana + Health interactions work. It is clear now that having to manage mana to keep Zerphi up is not an issue (thank god!). |
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" Zerphi's turns itself off when your mana is full, so you need to keep it down; there's basically three major ways to do so: MoM+BR, RF, Omeyocan, each with their own advantages and disadvantages. MoM+BR uses the least mana, gives IAS/Frenzy charges, and has a duration. In my opinion, the first two are bad, the third is good. With my setup, I get more mana back than I spend when my flasks are up, so I have to be careful about that, the increased IAS pushes me over the breakpoint so my DPS takes a nosedive, and duration is handy with bosses since it can trigger your pantheon. (An indirect detriment is that this also requires MoM... may as well reallocate the passive point elsewhere if you don't run BR.) If you build with the issues in mind, it should work out as the best option though. RF has no duration, a comparatively massive mana/life degen, and is a DPS buff. No duration means that you're not triggering your +recovery in your pantheon, but its management is also easier since it's consistent (just keep Zerphi's on and attack every few steps). You'll never have a mana issue here, but you're also chopping off something like 1k/sec healing. Off of memory, it's also like a 25% DPS buff to VD, plus whatever damage RF is doing directly. (That RF is draining your life is a BAD thing that you have to work around.) Omeyocan will drain all your mana, gives you +lightningres which is good if you're running Lightning Coil, +30%MS never hurts, and you'll get extra sockets over Kaom's Roots. The downside... is that Kaom's Roots are practically a requirement for Elder and you won't trigger your pantheon. Straight up mapping though? Sure; why not. I personally use RF; I'm still working out exactly what changes I'd have to make to optimize Omeyocan and if it's worth the hassle. |
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