[3.17] The Warchief | [Facebreaker] Ancestral Warchief | Uber Boss Farmer | Beginner -> Expert

Rage generation through cyclone should be easy as hell tbh, ESPECIALLY if the rage support gem stacks with the Bererkser node, you're gaining 5-6 rage a second, and with pulverize and increased area linked to it, you can do it from a safe distance, plus you could put that on fortify boots for perma fortify. Might be worth trying out and seeing how it feels.



Secondly, The impale support might actually be a thing, looking at the support gem, if my math is correct, its possible (factoring in Increased impale effect) to get 66% more damage (110% if you count the support gem) by taking the nodes and using the support gem with Dread Banner.


Impale is a completely bonkers mechanic that might be worth looking into for the build now that 50% chance is on the passive tree, with 40% from the gem.
Dernière édition par Wriggleybooch, le 6 juin 2019 03:04:30
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Linkinator a écrit :
Hey just double checking, you are still recommending res tech for now right? If so, I think you mistakenly took 3 acc/crit nodes in your lvl 95 blood magic tree, whereas I assume you meant them to be the warcry nodes.

In regards to the warcry nodes, are they even still worth it if we are going chieftain now? The extra regen we get from the warcry is nice but we dont have the massive degen from rage now so seems less essential? Not sure, let me know your thoughts!

Also, what aura should we be taking with mortal conviction (in chieftain build)? I was thinking herald of purity but I am stupid and that isn't an aura...


you are right with the warcry notes, ty for the hint

the warcry is not for the heal alone, its also still a great way to get andurance charges which also helps for the immortal call ;)

i think (if this works) i would go with blood & sand toegther with felsh & stone, and than go for the sand aura, which proviced us less dmg taken and blind nearby enemys. this should be a great defense boost because our dmg is more than enough
My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
Hideout Community Discord: https://discord.gg/B2xQkmf
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Dernière édition par guggelhupf, le 6 juin 2019 05:03:50
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Wriggleybooch a écrit :
Rage generation through cyclone should be easy as hell tbh, ESPECIALLY if the rage support gem stacks with the Bererkser node, you're gaining 5-6 rage a second, and with pulverize and increased area linked to it, you can do it from a safe distance, plus you could put that on fortify boots for perma fortify. Might be worth trying out and seeing how it feels.


sounds good, would like to hear your feedback about it during the league

but tbh as i said i dislike to use an additonal skill to generate rage, because im a lazy person and just want to stay behind my totems :P

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Wriggleybooch a écrit :
Secondly, The impale support might actually be a thing, looking at the support gem, if my math is correct, its possible (factoring in Increased impale effect) to get 66% more damage (110% if you count the support gem) by taking the nodes and using the support gem with Dread Banner.
Impale is a completely bonkers mechanic that might be worth looking into for the build now that 50% chance is on the passive tree, with 40% from the gem.


not sure if we can generate impale stacks / banner stacks as totem players, but lets test it ingame and if its like you said im more than happy with it :D
My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
Hideout Community Discord: https://discord.gg/B2xQkmf
Youtube: https://www.youtube.com/user/Dralanorr
Twitch: https://www.twitch.tv/guggelhupf
Dernière édition par guggelhupf, le 6 juin 2019 05:59:16
Build is updated and ready for 3.7

i will insert the new tukohama fortress shield into the blood magic versions as soon as i get one ;)

happy warchiefing

ps: if you find any failures in the build, feel free to give me your feedback
My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
Hideout Community Discord: https://discord.gg/B2xQkmf
Youtube: https://www.youtube.com/user/Dralanorr
Twitch: https://www.twitch.tv/guggelhupf
Dernière édition par guggelhupf, le 6 juin 2019 05:58:02
Hey,

a really nice build I will play as league starter and rock the endgame. One question: how do you cover enemies in ash? If the totems hit a monster it won´t count as hit you did, right?
So I was thinking about Flammabilty-SpellCascade-Inc Duration or something like that.

What do you think?

Greez
Dernière édition par Nopesos, le 6 juin 2019 06:53:01
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Nopesos a écrit :
Hey,

a really nice build I will play as league starter and rock the endgame. One question: how do you cover enemies in ash? If the totems hit a monster it won´t count as hit you did, right?
So I was thinking about Flammabilty-SpellCascade-Inc Duration or something like that.

What do you think?

Greez


it reads "cover in ash on hit" which work fine with totems. it wouldnt work if it would read "cover in ash if you've hit"
My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
Hideout Community Discord: https://discord.gg/B2xQkmf
Youtube: https://www.youtube.com/user/Dralanorr
Twitch: https://www.twitch.tv/guggelhupf
Okay thank you very much.

I was just a little bit confused :D
Dernière édition par Nopesos, le 6 juin 2019 07:49:31
Bezerk or Chieftain as league starter? :)
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Acr0nus a écrit :
Bezerk or Chieftain as league starter? :)


now i answered this question right under the FAQ because it was hidden in it and i guess most people like you didnt saw it :)

edit: fully updated the leveling passive trees
My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
Hideout Community Discord: https://discord.gg/B2xQkmf
Youtube: https://www.youtube.com/user/Dralanorr
Twitch: https://www.twitch.tv/guggelhupf
Dernière édition par guggelhupf, le 6 juin 2019 08:57:54
thank you very much for your builds :)

What is the difference in damage between the blood magic versions in comparisons with the others?
and which version has the zerker or chieftain better damage?

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