QOL I would like to see in 0.4

I might add few more later. In no particular order:

1) Trade trends: adding merchant tab tag to sales history.

2) Removing currency exchange autofill at least making it optional. If I enter a higher amount of currency than the amount belonging to first order in the book, that does not mean I would like to fill all the orders that would sum up to the entered amount. It usually means I am trying to get a good deal.

3) Adding keyword search to atlas or at least, add pool of keywords such as: overrun, increased rarity, immured fury etc, that would first take you the closest node with the chosen search parameter.

4) Optional: Automatically sending the exchanged currency and the currency from the Earnings tab directly to stash rather than inventory.

5) Tablet stash tab. Please. My eyes...

6) Adding optional commands for mass crafting. I am not aware if there are such commands. A concrete case is map crafting. Upgrading 50 maps to full mods, with desecrated prefixes is really tiresome. It would be neat to have special commands. For instance the input Ctrl+shift + lmb for exalt (or any other currency) could automatically apply a mod to all highlighted items in the inventory and so on.

7) In game price checker integrated to the market search.

8) Making delirious mods on the waystones explicit and adding a tooltip menu for the instilled emotions. Keeps it simple, avoids lengthy text. In conjunction, including delirious mods, in the miscellaneous section, in the market search. Afaik we don't have such option at the moment as a map filter.




Dernière édition par Taqu3#7456, le 25 oct. 2025 à 12:09:16
Dernier bump le 25 oct. 2025 à 13:07:36
SSF

No picking up items if hidden with z.

Dodge roll no collision interaction. Its basically an 'oh shit' button, so it needs to have consistent behavior.

Signaler

Compte à signaler :

Type de signalement

Infos supplémentaires