[3.8] Tectonic Slam Chieftain

"
Hei again, ur passive skill tree, is different then ingame, they changed it, how where do i need to move, im at second passsive skill tree urs

The trees match the current tree. I've double checked. Import them into pob.
I make build guides for fun.

YouTube - http://yt.vu/+fatfat664
Twitch - https://www.twitch.tv/cent664
Hello, I have 2 questions:
1. I heard multistrike does not generate endurance charge with 2nd and 3rd repeat from Tawhao, how do you keep max endurance charge?
2. how reliable is Endurance Charge on Melee Stun Support's ability to generate endurance charge when fighting end game bosses?
thanks
please update the passive tree
Ditt j*vla flöte Danne!!
"

1. I heard multistrike does not generate endurance charge with 2nd and 3rd repeat from Tawhao, how do you keep max endurance charge?

Okay that sucks. Didn't know that. Guess I'll drop multistrike for ruthless, but it feels pretty bad to play without the attack speed. I'll look into this sorry.

"
2. how reliable is Endurance Charge on Melee Stun Support's ability to generate endurance charge when fighting end game bosses?

It's not. At all. It's only to help generate charges during clearing cause multistrike consumes so much. I'll probably change this too, my bad. Thanks a lot.

"
please update the passive tree

Have you read the orange text?
I make build guides for fun.

YouTube - http://yt.vu/+fatfat664
Twitch - https://www.twitch.tv/cent664
Hey,
i absolutly need help with the endurance charges.. same here that i did not know that multi strike dont generate charges and im lvl 81 now. Build works okay but not really good because of missing charges. Spamming enduring cry helps a bit but bosses, no chance so they take a while..
Dernière édition par Kelpou, le 14 juin 2019 17:34:59
"
Hey,
i absolutly need help with the endurance charges.. same here that i did not know that multi strike dont generate charges and im lvl 81 now. Build works okay but not really good because of missing charges. Spamming enduring cry helps a bit but bosses, no chance so they take a while..

Tested some changes. Check the front page. Thanks for the reminder. Let me know if you have any issues.
I make build guides for fun.

YouTube - http://yt.vu/+fatfat664
Twitch - https://www.twitch.tv/cent664
For what it's worth, Consecrated Path is an interesting alternative to go Chieftain with this type of gear and tree. I switched over from TS at one point and really like CP. Leap Slam 3.7 is a great complement to CP for mobility, and with Oni you can have decent damage (1.5M+ Shaper) on a 2 to 3 ex total budget, since you then only need a 4-5 link for chest.

CP also fixes the endurance charge issue that TS has. I am currently running with 5 charges up all the time and the build is the tankiest I have tried so far, even with just 5k EH. (Doing t13-14 maps at this point, and still missing final lab.) Similar 6L gems to the front page; I run Fortify instead of Faster Attacks and swap Ruthless (bosses) and Pulverise (clearing).

EDIT: I just ran a quick test on charges with TS, since I hadn't used it in some time. In my current 5-charge build, TS can sometimes keep 5 up, but it was often showing 2-4. (Which might mean that going to 6 wouldn't provide any benefit most of the time.) And you have no control because the charged slam is RNG. I suspect there are ways to optimize this if you work at it, but I like CP for other reasons as well. CP gives a long leap when you need it most, with mobs all over the screen in a Legion encounter, or just multi packs in a dense area. Between CP, Leap Slam, and Lion's Roar, I rarely get hit in those situations. I had a harder time developing good mobility with TS.

Anyway, not looking to get into a debate or de-rail this guide. Just offering one option to try for the folks who have expressed frustration on the charge situation.

Dernière édition par GreyLensman, le 15 juil. 2019 08:09:23
"
I just ran a quick test on charges with TS, since I hadn't used it in some time. In my current 5-charge build, TS can sometimes keep 5 up, but it was often showing 2-4. (Which might mean that going to 6 wouldn't provide any benefit most of the time.) And you have no control because the charged slam is RNG.

Yeah you're right about this. I made some changes. TS is definitely clunky without JUGG. I'mm not going to change this is CP build though, I want to make TS chieftain work. Thank you for your input though, appreciate it.
I make build guides for fun.

YouTube - http://yt.vu/+fatfat664
Twitch - https://www.twitch.tv/cent664

Signaler

Compte à signaler :

Type de signalement

Infos supplémentaires