[3.4] Chains of Command Animate Weapon Necromancer Build
Hi, just wondering. Is this still viable in 3.5? I am very interested in playing this build. Thanks!
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" I am playing this currently in HC and it is viable. I am playing a scion, using necro and pathfinder. It is a lot of fun, crazy damage but it is fairly squishy for hardcore. Hard as hell to get the jewels u need as well. | |
" Is there any POB for Scion which is better for both boss/mapping? Thanks for the reply btw! | |
" There's something that has been rattling my brain for the last few hours. How do you get that much duration? im doing a scion version, but the necro node gives the same amount of skill effect duration. I thought it was because of the Flesh Offering's Duration, i didn't have quality when i noticed, but even after i tested with a 20 qual one, i dont get the duration, im stuck at 110% which is 42s for the weapons. | |
" It is my mistake. My character has 274% Increasd dutration. base Animated weapon duration 20 seconds (Chains of Command) https://pathofexile.gamepedia.com/Chains_of_Command 20 sec * 2.74 = 54.8 sec |
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This build soo fun but so squishy, it's hard to not getting one shot by mob/boss and i like the little gamble feeling i have every time i do a map (afraid to lose everything on the guardian xD) but how do you not get OS i'm getting the more HP i can but i'm only raise my number of dead :S
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Is this build still viable in 3.7? If so, has the build changed significantly?
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